Anti-obesity effect is seen from active video games

01/9/2013 | MedicalDaily.com

Children burned more energy overall by participating in gym activities, but those in third, fourth and fifth grades were able to meet recommended physical-activity goals while playing active video games, U.S. researchers found. Among those in sixth through eighth grades, boys were able to meet fitness requirements during gym classes, but girls didn't move enough to meet the requirements, according to the study to be published in the Games for Health Journal.

View Full Article in:

MedicalDaily.com

Published in Briefs:

SmartBrief Job Listings for Health Care

Job Title Company Location
Manager/Senior Manager, Health Services Analytics
Avalere Health
Washington, DC
Manager/Senior Manager, Health Economist
Avalere Health
Washington, DC
Director, Health Services Analytics
Avalere Health
Washington, DC
Director/Vice President. Health Actuary
Avalere Health
Washington, DC
Director of Governmental Programs
Bluegrass Family Health
Lexington, KY