EdTech
Top stories summarized by our editors
6/23/2017

Amazon's purchase of grocer Whole Foods could signal a trend that has implications for higher education, suggests Sean Gallagher of Northeastern University. In this commentary, Gallagher writes about the integration of online and offline channels and what this could mean for colleges and universities.

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EdSurge
6/22/2017

More than half of online students want to be able to connect and interact with their instructors and classmates, a survey shows. More engagement would improve courses for a quarter of respondents, while 59% say they travel to campus at least five times a year to meet with instructors and peers, the data show.

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Campus Technology
6/22/2017

Some Minecraft and Scratch users -- from students to educators -- participate in online communities, where they share projects and offer help to others. Natalie Rusk, one of Scratch's creators, says her research shows that such "interest-based communities" can help keep students engaged in coding beyond the school day.

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EdSurge
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Minecraft
6/22/2017

A fifth-grade student in New Jersey used YouTube video tutorials and a 3D printer to design five fidget spinners. The student says he went through several prototypes before finding a design that worked.

6/22/2017

Google is outpacing its competitors in the education-technology market, according to a report from the game-based learning platform Kahoot. The company surveyed its users and found that 58% were using Chrome operating systems.

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T.H.E. Journal
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Google
6/21/2017

The Research Map website -- launched by nonprofit Digital Promise -- aims to help developers, teachers and administrators find and understand academic research. The website boasts a new "ask a researcher" feature to connect users with experts at Harvard University.

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The Hechinger Report
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Harvard University
6/20/2017

Some educators are using frequent assessments to help inform lesson-planning, asserts educator Rita Platt. In this blog post, she shares three key ways educators can use assessment data for planning.

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SmartBrief/Education
6/20/2017

Digital learning is a strategic priority for 61% of college leaders, but only 38% say their institution is making progress toward this goal, according to a report from Tyton Partners and Babson Survey Research Group. The report includes suggestions for boosting and improving adoption.

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Campus Technology
6/20/2017

College students will have access to year-round Pell Grants under a provision in a spending bill passed by Congress last month. "This decision is about empowering students and giving them the flexibility and support needed to achieve their goals," said Education Secretary Betsy DeVos.

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Inside Higher Ed
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Pell grants, Betsy DeVos, Congress
6/20/2017

Educators from Ohio and other states gathered last week for a Google Summit. Teachers on Google's EdTechTeam led the summit, which featured ideas for using Google tools in education.

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Google