Half of the application revenue from the App Store and Google Play during a three-week period in November went to just 25 developers, who collectively took in $60 million from paid downloads and in-app purchases, according to a Canalys report. Game apps also tended to crowd out other categories, the report found. "With top game developers' content so prevalent in the stores, it can be hard for other good quality apps to get the attention they deserve," Canalys' Tim Shepherd said.

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